Files
go-jdenticon/internal/engine/color_test.go
Kevin McIntyre d9e84812ff Initial release: Go Jdenticon library v0.1.0
- Core library with SVG and PNG generation
- CLI tool with generate and batch commands
- Cross-platform path handling for Windows compatibility
- Comprehensive test suite with integration tests
2026-01-03 23:41:48 -05:00

606 lines
15 KiB
Go

package engine
import (
"math"
"testing"
)
func TestHSLToRGB(t *testing.T) {
tests := []struct {
name string
h, s, l float64
r, g, b uint8
}{
{
name: "pure red",
h: 0.0, s: 1.0, l: 0.5,
r: 255, g: 0, b: 0,
},
{
name: "pure green",
h: 1.0 / 3.0, s: 1.0, l: 0.5,
r: 0, g: 255, b: 0,
},
{
name: "pure blue",
h: 2.0 / 3.0, s: 1.0, l: 0.5,
r: 0, g: 0, b: 255,
},
{
name: "white",
h: 0.0, s: 0.0, l: 1.0,
r: 255, g: 255, b: 255,
},
{
name: "black",
h: 0.0, s: 0.0, l: 0.0,
r: 0, g: 0, b: 0,
},
{
name: "gray",
h: 0.0, s: 0.0, l: 0.5,
r: 127, g: 127, b: 127,
},
{
name: "dark red",
h: 0.0, s: 1.0, l: 0.25,
r: 127, g: 0, b: 0,
},
{
name: "light blue",
h: 2.0 / 3.0, s: 1.0, l: 0.75,
r: 127, g: 127, b: 255,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
r, g, b, err := HSLToRGB(tt.h, tt.s, tt.l)
if err != nil {
t.Fatalf("HSLToRGB failed: %v", err)
}
// Allow small tolerance due to floating point arithmetic
tolerance := uint8(2)
if abs(int(r), int(tt.r)) > int(tolerance) ||
abs(int(g), int(tt.g)) > int(tolerance) ||
abs(int(b), int(tt.b)) > int(tolerance) {
t.Errorf("HSLToRGB(%f, %f, %f) = (%d, %d, %d), want (%d, %d, %d)",
tt.h, tt.s, tt.l, r, g, b, tt.r, tt.g, tt.b)
}
})
}
}
func TestCorrectedHSLToRGB(t *testing.T) {
// Test that corrected HSL produces valid RGB values
testCases := []struct {
name string
h, s, l float64
}{
{"Red", 0.0, 1.0, 0.5},
{"Green", 0.33, 1.0, 0.5},
{"Blue", 0.67, 1.0, 0.5},
{"Gray", 0.0, 0.0, 0.5},
{"DarkCyan", 0.5, 0.7, 0.3},
{"LightMagenta", 0.8, 0.8, 0.8},
}
for _, tc := range testCases {
t.Run(tc.name, func(t *testing.T) {
r, g, b, err := CorrectedHSLToRGB(tc.h, tc.s, tc.l)
if err != nil {
t.Fatalf("CorrectedHSLToRGB failed: %v", err)
}
// RGB values are uint8, so they're guaranteed to be in 0-255 range
_ = r
_ = g
_ = b
})
}
}
func TestRGBToHex(t *testing.T) {
tests := []struct {
name string
r, g, b uint8
expected string
}{
{"black", 0, 0, 0, "#000000"},
{"white", 255, 255, 255, "#ffffff"},
{"red", 255, 0, 0, "#ff0000"},
{"green", 0, 255, 0, "#00ff00"},
{"blue", 0, 0, 255, "#0000ff"},
{"gray", 128, 128, 128, "#808080"},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
result := RGBToHex(tt.r, tt.g, tt.b)
if result != tt.expected {
t.Errorf("RGBToHex(%d, %d, %d) = %s, want %s", tt.r, tt.g, tt.b, result, tt.expected)
}
})
}
}
func TestParseHexColor(t *testing.T) {
tests := []struct {
name string
input string
expectError bool
r, g, b, a uint8
}{
{
name: "3-char hex",
input: "#f0a",
r: 255, g: 0, b: 170, a: 255,
},
{
name: "6-char hex",
input: "#ff00aa",
r: 255, g: 0, b: 170, a: 255,
},
{
name: "8-char hex with alpha",
input: "#ff00aa80",
r: 255, g: 0, b: 170, a: 128,
},
{
name: "black",
input: "#000",
r: 0, g: 0, b: 0, a: 255,
},
{
name: "white",
input: "#fff",
r: 255, g: 255, b: 255, a: 255,
},
{
name: "invalid format - no hash",
input: "ff0000",
expectError: true,
},
{
name: "invalid format - too short",
input: "#f",
expectError: true,
},
{
name: "invalid format - too long",
input: "#ff00aa12345",
expectError: true,
},
{
name: "invalid hex character in 3-char",
input: "#fxz",
expectError: true,
},
{
name: "invalid hex character in 6-char",
input: "#ff00xz",
expectError: true,
},
{
name: "invalid hex character in 8-char",
input: "#ff00aaxz",
expectError: true,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
rgba, err := ParseHexColorToRGBA(tt.input)
r, g, b, a := rgba.R, rgba.G, rgba.B, rgba.A
if tt.expectError {
if err == nil {
t.Errorf("ParseHexColor(%s) expected error, got nil", tt.input)
}
return
}
if err != nil {
t.Errorf("ParseHexColor(%s) unexpected error: %v", tt.input, err)
return
}
if r != tt.r || g != tt.g || b != tt.b || a != tt.a {
t.Errorf("ParseHexColor(%s) = (%d, %d, %d, %d), want (%d, %d, %d, %d)",
tt.input, r, g, b, a, tt.r, tt.g, tt.b, tt.a)
}
})
}
}
func TestClamp(t *testing.T) {
tests := []struct {
value, min, max, expected float64
}{
{0.5, 0.0, 1.0, 0.5}, // within range
{-0.5, 0.0, 1.0, 0.0}, // below min
{1.5, 0.0, 1.0, 1.0}, // above max
{0.0, 0.0, 1.0, 0.0}, // at min
{1.0, 0.0, 1.0, 1.0}, // at max
}
for _, tt := range tests {
result := clamp(tt.value, tt.min, tt.max)
if result != tt.expected {
t.Errorf("clamp(%f, %f, %f) = %f, want %f", tt.value, tt.min, tt.max, result, tt.expected)
}
}
}
func TestNewColorHSL(t *testing.T) {
color := NewColorHSL(0.0, 1.0, 0.5) // Pure red
if color.H != 0.0 || color.S != 1.0 || color.L != 0.5 {
t.Errorf("NewColorHSL(0.0, 1.0, 0.5) HSL = (%f, %f, %f), want (0.0, 1.0, 0.5)",
color.H, color.S, color.L)
}
r, g, b, err := color.ToRGB()
if err != nil {
t.Fatalf("ToRGB failed: %v", err)
}
if r != 255 || g != 0 || b != 0 {
t.Errorf("NewColorHSL(0.0, 1.0, 0.5) RGB = (%d, %d, %d), want (255, 0, 0)",
r, g, b)
}
if color.A != 255 {
t.Errorf("NewColorHSL(0.0, 1.0, 0.5) A = %d, want 255", color.A)
}
}
func TestNewColorRGB(t *testing.T) {
color := NewColorRGB(255, 0, 0) // Pure red
r, g, b, err := color.ToRGB()
if err != nil {
t.Fatalf("ToRGB failed: %v", err)
}
if r != 255 || g != 0 || b != 0 {
t.Errorf("NewColorRGB(255, 0, 0) RGB = (%d, %d, %d), want (255, 0, 0)",
r, g, b)
}
// HSL values should be approximately (0, 1, 0.5) for pure red
tolerance := 0.01
if math.Abs(color.H-0.0) > tolerance || math.Abs(color.S-1.0) > tolerance || math.Abs(color.L-0.5) > tolerance {
t.Errorf("NewColorRGB(255, 0, 0) HSL = (%f, %f, %f), want approximately (0.0, 1.0, 0.5)",
color.H, color.S, color.L)
}
}
func TestColorString(t *testing.T) {
tests := []struct {
name string
color Color
expected string
}{
{
name: "red without alpha",
color: NewColorRGB(255, 0, 0),
expected: "#ff0000",
},
{
name: "blue with alpha",
color: NewColorRGBA(0, 0, 255, 128),
expected: "#0000ff80",
},
{
name: "black",
color: NewColorRGB(0, 0, 0),
expected: "#000000",
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
result := tt.color.String()
if result != tt.expected {
t.Errorf("Color.String() = %s, want %s", result, tt.expected)
}
})
}
}
func TestColorEquals(t *testing.T) {
color1 := NewColorRGB(255, 0, 0)
color2 := NewColorRGB(255, 0, 0)
color3 := NewColorRGB(0, 255, 0)
color4 := NewColorRGBA(255, 0, 0, 128)
if !color1.Equals(color2) {
t.Error("Expected equal colors to be equal")
}
if color1.Equals(color3) {
t.Error("Expected different colors to not be equal")
}
if color1.Equals(color4) {
t.Error("Expected colors with different alpha to not be equal")
}
}
func TestColorWithAlpha(t *testing.T) {
color := NewColorRGB(255, 0, 0)
newColor := color.WithAlpha(128)
if newColor.A != 128 {
t.Errorf("WithAlpha(128) A = %d, want 128", newColor.A)
}
// RGB and HSL should remain the same
newColorR, newColorG, newColorB, err1 := newColor.ToRGB()
if err1 != nil {
t.Fatalf("newColor.ToRGB failed: %v", err1)
}
colorR, colorG, colorB, err2 := color.ToRGB()
if err2 != nil {
t.Fatalf("color.ToRGB failed: %v", err2)
}
if newColorR != colorR || newColorG != colorG || newColorB != colorB {
t.Error("WithAlpha should not change RGB values")
}
if newColor.H != color.H || newColor.S != color.S || newColor.L != color.L {
t.Error("WithAlpha should not change HSL values")
}
}
func TestColorIsGrayscale(t *testing.T) {
grayColor := NewColorRGB(128, 128, 128)
redColor := NewColorRGB(255, 0, 0)
if !grayColor.IsGrayscale() {
t.Error("Expected gray color to be identified as grayscale")
}
if redColor.IsGrayscale() {
t.Error("Expected red color to not be identified as grayscale")
}
}
func TestColorDarkenLighten(t *testing.T) {
color := NewColorHSL(0.0, 1.0, 0.5) // Pure red
darker := color.Darken(0.2)
if darker.L >= color.L {
t.Error("Darken should reduce lightness")
}
lighter := color.Lighten(0.2)
if lighter.L <= color.L {
t.Error("Lighten should increase lightness")
}
// Test clamping
veryDark := color.Darken(1.0)
if veryDark.L != 0.0 {
t.Errorf("Darken with large amount should clamp to 0, got %f", veryDark.L)
}
veryLight := color.Lighten(1.0)
if veryLight.L != 1.0 {
t.Errorf("Lighten with large amount should clamp to 1, got %f", veryLight.L)
}
}
func TestRGBToHSL(t *testing.T) {
tests := []struct {
name string
r, g, b uint8
h, s, l float64
}{
{
name: "red",
r: 255, g: 0, b: 0,
h: 0.0, s: 1.0, l: 0.5,
},
{
name: "green",
r: 0, g: 255, b: 0,
h: 1.0 / 3.0, s: 1.0, l: 0.5,
},
{
name: "blue",
r: 0, g: 0, b: 255,
h: 2.0 / 3.0, s: 1.0, l: 0.5,
},
{
name: "white",
r: 255, g: 255, b: 255,
h: 0.0, s: 0.0, l: 1.0,
},
{
name: "black",
r: 0, g: 0, b: 0,
h: 0.0, s: 0.0, l: 0.0,
},
{
name: "gray",
r: 128, g: 128, b: 128,
h: 0.0, s: 0.0, l: 0.502, // approximately 0.5
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
h, s, l := RGBToHSL(tt.r, tt.g, tt.b)
tolerance := 0.01
if math.Abs(h-tt.h) > tolerance || math.Abs(s-tt.s) > tolerance || math.Abs(l-tt.l) > tolerance {
t.Errorf("RGBToHSL(%d, %d, %d) = (%f, %f, %f), want approximately (%f, %f, %f)",
tt.r, tt.g, tt.b, h, s, l, tt.h, tt.s, tt.l)
}
})
}
}
func TestGenerateColor(t *testing.T) {
config := DefaultColorConfig()
// Test color generation with mid-range lightness
color := GenerateColor(0.0, config, 0.5) // Red hue, mid lightness
// Should be approximately red with default saturation (0.5) and mid lightness (0.6)
expectedLightness := config.ColorLightness.GetLightness(0.5) // Should be 0.6
tolerance := 0.01
if math.Abs(color.H-0.0) > tolerance {
t.Errorf("GenerateColor hue = %f, want approximately 0.0", color.H)
}
if math.Abs(color.S-config.ColorSaturation) > tolerance {
t.Errorf("GenerateColor saturation = %f, want %f", color.S, config.ColorSaturation)
}
if math.Abs(color.L-expectedLightness) > tolerance {
t.Errorf("GenerateColor lightness = %f, want approximately %f", color.L, expectedLightness)
}
}
func TestGenerateGrayscale(t *testing.T) {
config := DefaultColorConfig()
// Test grayscale generation
color := GenerateGrayscale(config, 0.5)
// Should be grayscale (saturation 0) with mid lightness
expectedLightness := config.GrayscaleLightness.GetLightness(0.5) // Should be 0.6
tolerance := 0.01
if math.Abs(color.S-config.GrayscaleSaturation) > tolerance {
t.Errorf("GenerateGrayscale saturation = %f, want %f", color.S, config.GrayscaleSaturation)
}
if math.Abs(color.L-expectedLightness) > tolerance {
t.Errorf("GenerateGrayscale lightness = %f, want approximately %f", color.L, expectedLightness)
}
if !color.IsGrayscale() {
t.Error("GenerateGrayscale should produce a grayscale color")
}
}
func TestGenerateColorTheme(t *testing.T) {
config := DefaultColorConfig()
hue := 0.25 // Green-ish hue
theme := GenerateColorTheme(hue, config)
// Should have exactly 5 colors
if len(theme) != 5 {
t.Errorf("GenerateColorTheme returned %d colors, want 5", len(theme))
}
// Test color indices according to JavaScript implementation:
// 0: Dark gray, 1: Mid color, 2: Light gray, 3: Light color, 4: Dark color
// Index 0: Dark gray (grayscale with lightness 0)
darkGray := theme[0]
if !darkGray.IsGrayscale() {
t.Error("Theme color 0 should be grayscale (dark gray)")
}
expectedLightness := config.GrayscaleLightness.GetLightness(0)
if math.Abs(darkGray.L-expectedLightness) > 0.01 {
t.Errorf("Dark gray lightness = %f, want %f", darkGray.L, expectedLightness)
}
// Index 1: Mid color (normal color with lightness 0.5)
midColor := theme[1]
if midColor.IsGrayscale() {
t.Error("Theme color 1 should not be grayscale (mid color)")
}
expectedLightness = config.ColorLightness.GetLightness(0.5)
if math.Abs(midColor.L-expectedLightness) > 0.01 {
t.Errorf("Mid color lightness = %f, want %f", midColor.L, expectedLightness)
}
// Index 2: Light gray (grayscale with lightness 1)
lightGray := theme[2]
if !lightGray.IsGrayscale() {
t.Error("Theme color 2 should be grayscale (light gray)")
}
expectedLightness = config.GrayscaleLightness.GetLightness(1)
if math.Abs(lightGray.L-expectedLightness) > 0.01 {
t.Errorf("Light gray lightness = %f, want %f", lightGray.L, expectedLightness)
}
// Index 3: Light color (normal color with lightness 1)
lightColor := theme[3]
if lightColor.IsGrayscale() {
t.Error("Theme color 3 should not be grayscale (light color)")
}
expectedLightness = config.ColorLightness.GetLightness(1)
if math.Abs(lightColor.L-expectedLightness) > 0.01 {
t.Errorf("Light color lightness = %f, want %f", lightColor.L, expectedLightness)
}
// Index 4: Dark color (normal color with lightness 0)
darkColor := theme[4]
if darkColor.IsGrayscale() {
t.Error("Theme color 4 should not be grayscale (dark color)")
}
expectedLightness = config.ColorLightness.GetLightness(0)
if math.Abs(darkColor.L-expectedLightness) > 0.01 {
t.Errorf("Dark color lightness = %f, want %f", darkColor.L, expectedLightness)
}
// All colors should have the same hue (or close to it for grayscale)
for i, color := range theme {
if !color.IsGrayscale() { // Only check hue for non-grayscale colors
if math.Abs(color.H-hue) > 0.01 {
t.Errorf("Theme color %d hue = %f, want approximately %f", i, color.H, hue)
}
}
}
}
func TestGenerateColorThemeWithHueRestriction(t *testing.T) {
// Test with hue restriction
config := DefaultColorConfig()
config.Hues = []float64{180} // Only allow cyan (180 degrees = 0.5 turns)
theme := GenerateColorTheme(0.25, config) // Request green, should get cyan
for i, color := range theme {
if !color.IsGrayscale() { // Only check hue for non-grayscale colors
if math.Abs(color.H-0.5) > 0.01 {
t.Errorf("Theme color %d hue = %f, want approximately 0.5 (restricted)", i, color.H)
}
}
}
}
func TestGenerateColorWithConfiguration(t *testing.T) {
// Test with custom configuration
config := DefaultColorConfig()
config.ColorSaturation = 0.8
config.ColorLightness = LightnessRange{Min: 0.2, Max: 0.6}
color := GenerateColor(0.33, config, 1.0) // Green hue, max lightness
tolerance := 0.01
if math.Abs(color.S-0.8) > tolerance {
t.Errorf("Custom config saturation = %f, want 0.8", color.S)
}
expectedLightness := config.ColorLightness.GetLightness(1.0) // Should be 0.6
if math.Abs(color.L-expectedLightness) > tolerance {
t.Errorf("Custom config lightness = %f, want %f", color.L, expectedLightness)
}
}
// Helper function for absolute difference
func abs(a, b int) int {
if a > b {
return a - b
}
return b - a
}